---
description: Detaillierte Informationen über Unreal Engine zu Benutzerfreundlichkeit, Funktionen, Kosten, Vor- und Nachteilen aus verifizierten Nutzer-Erfahrungen. Lies Ratings & Bewertungen und entdecke ähnliche Tools dank Capterra Schweiz.
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title: Unreal Engine Kosten, Erfahrungen & Bewertungen - Capterra Schweiz 2026
---

Breadcrumb: [Startseite](/) > [Spieleentwicklung Software](/directory/30951/game-development/software) > [Unreal Engine](/software/158599/unreal-engine)

# Unreal Engine

Canonical: https://www.capterra.ch/software/158599/unreal-engine

Seite: 1 / 17\
Weiter: [Nächste Seite](https://www.capterra.ch/software/158599/unreal-engine?page=2)

> Spielentwicklungs-Suite zum Erstellen von 3D-Filmen, Visualisierung, Trainingssimulationen mit visuellem Scripting, AI, Personen-Animation usw.
> 
> Bewertung: **4.8/5** von 390 Nutzern. Top bewertet für **Weiterempfehlungsquote**.

-----

## Kurzstatistiken und Ratings

| Metrik | Bewertung | Detail |
| **Gesamt** | **4.8/5** | 390 Nutzerbewertungen |
| Bedienkomfort | 4.0/5 | Auf Basis der Gesamtbewertungen |
| Kundenbetreuung | 4.4/5 | Auf Basis der Gesamtbewertungen |
| Preis-Leistungs-Verhältnis | 4.7/5 | Auf Basis der Gesamtbewertungen |
| Funktionen | 4.7/5 | Auf Basis der Gesamtbewertungen |
| Empfehlungsprozentsatz | 90% | (9/10 Weiterempfehlungsquote) |

## Über den Anbieter

- **Unternehmen**: Epic Games
- **Region**: Cary, USA
- **Gegründet**: 1991

## Gewerblicher Kontext

- **Preismodell**:  (Kostenlose Version verfügbar) (Gratis Testen)
- **Zielgruppe**: Selbstständig, 2–10, 11–50, 51–200, 201–500, 501–1'000, 1'001–5'000, 5'001–10'000, 10'000+
- **Bereitstellungen und Plattformen**: Cloud, SaaS, webbasiert, Mac (Desktop), Windows (Desktop)
- **Unterstützte Sprachen**: Chinesisch, Englisch, Japanisch, Koreanisch
- **Verfügbare Länder**: Vereinigte Staaten

## Funktionen

- Animationssoftware
- IT-Asset-Management
- Physiksimulation
- Prototyp-Erstellung
- Spieler-Management
- Virtuelle Realität

## Integrationen (1 insgesamt)

- Flow Production Tracking

## Optionen für Kundensupport

- Chat

## Category

- [Spieleentwicklung Software](https://www.capterra.ch/directory/30951/game-development/software)

## Ähnliche Kategorien

- [Spieleentwicklung Software](https://www.capterra.ch/directory/30951/game-development/software)
- [Simulationssoftware](https://www.capterra.ch/directory/30607/simulation/software)
- [Virtualisierungssoftware](https://www.capterra.ch/directory/30618/virtualization/software)

## Alternativen

1. [GDevelop](https://www.capterra.ch/software/158592/gdevelop) — 4.6/5 (249 reviews)
2. [Construct 3](https://www.capterra.ch/software/201543/construct-3) — 4.7/5 (324 reviews)
3. [Unity](https://www.capterra.ch/software/158591/unity) — 4.6/5 (843 reviews)
4. [Microsoft Visual Studio](https://www.capterra.ch/software/101288/microsoft-visual-studio) — 4.6/5 (3011 reviews)
5. [Wrike](https://www.capterra.ch/software/76113/wrike) — 4.4/5 (3037 reviews)

## Nutzerbewertungen

### "A very good 3d and game creation software" — 4.0/5

> **Samuel** | *11. Juli 2026* | Design | Empfehlungsbewertung: 7.0/10
> 
> **Vorteile**: I like this software due to the quality of 3D models you can create in it. Never had to use customer support due to never had any problem when using it.It offers free usage if wanting to try it out I used the free due to not using it all the time. Security never had a problem with any leaked data or anything of the sort.But can say if you are into creating games it's definately worth trying out if you haven't already. It also has Real-Time 3d rendering for the data visualization part.
> 
> **Nachteile**: The only thing I didn't like is how complicated the interfaceis cause it's definately overwhelming and can be complicated for beginners like it was for me.But like any other platform until you get to know it you'll get use to it and work your way through it and learn where everything is.
> 
> My overall experience was a good experience due to after learning where everything was and watching youtube videos of how to's it came around quickly and learned to love the software like I do with everything I learned over the years. And like I said it's free and does have a pay side if you want the better experience.

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### "Unreal is by-far the easiest and most intuitive game engine I've worked with as an artist in the gaming industry." — 5.0/5

> **Derick** | *6. Oktober 2025* | Unterhaltung | Empfehlungsbewertung: 10.0/10
> 
> **Vorteile**: Implementing and working with art assets created in outside programs is very easy. The blueprint scripting features allow artists to code without a deep knowledge of scripting languages. This node-based coding is extended to their shader system, which allows us to build out material features with relative ease.
> 
> **Nachteile**: Some features can change drastically or get clobbered with new releases from time to time. Their roadmap isn't always followed very well and some features can and do get dropped. Feedback can often be ignored on their message boards and is quite slow.
> 
> The design features, whether official or created by the community, allow for a truly exceptional experience as a creative. I highly recommend this game engine for both expert and novice artists working on video games for any platform, whether that be PC, Xbox, or Playstation.

-----

### "Achieving near-perfection in the Unreal Engine" — 3.0/5

> **Lance** | *12. März 2022* | Informationstechnologie & -dienste | Empfehlungsbewertung: 9.0/10
> 
> **Vorteile**: The visuals in Unreal Engine games are stunning, and the cross-platform capabilities are excellent. Technically, it's superior to Unity, but in terms of usability, it's more stable. In terms of updates and bug fixes, Unreal is ahead of Unity, and its pricing is unbeatable.
> 
> **Nachteile**: The node material editor is the only thing I can think of that I don't like. It's not very user-friendly, and the names of the nodes required to construct a material are unlike anything I've seen in any other DCC. Because of just that one aspect, the learning curve is quite steep.
> 
> In terms of visual fidelity, Unreal Engine is great for game jams. However, when working on commercial games, Unreal Engine projects can get out of hand. There are many reasons why making a new game in Unreal can be overwhelming, frustrating, or even a good idea, but there are also many reasons why making a new game in Unreal can be the best option for your project. The Unreal Engine can be a good tool if your entire team is familiar with it, depending on the type of game you're making.

-----

### "Unreal Engine is incredible but not flawless." — 4.0/5

> **Mike** | *18. Dezember 2024* | Computerspiele | Empfehlungsbewertung: 7.0/10
> 
> **Vorteile**: Advanced rendering technology, a wide suite of tools, staying close to industry standard with all of its tools. Also, its open source code is critical to my work with Unreal Engine .
> 
> **Nachteile**: There are far too many unfinished features. Also, the focus of recent developments has not been very useful for game development.
> 
> Unreal  Engine is essential to my work. It is very powerful, open source, and extensible. It is great to work with until you hit some unfinished or under developed feature which can be a massive roadblock.

-----

### "Best game development software" — 5.0/5

> **Ghanshyam** | *24. Februar 2025* | Informationstechnologie & -dienste | Empfehlungsbewertung: 10.0/10
> 
> **Vorteile**: The unreal engine is the best game development software till now. Blueprint makes the development process easy and real quick.
> 
> **Nachteile**: Unreal Engine requires high end graphics.
> 
> I have been using unreal engine for past 2 years. The procedural generation feature is really great.

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Weiter: [Nächste Seite](https://www.capterra.ch/software/158599/unreal-engine?page=2)

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